Week10
##Week10-0_sample
0.安裝freeglut,改lib\libfreeglut.a複製成libglut32.a
1.Free-New-Project,GLUT專案,weel10-0_sample
##Week10-1_TRT_glutSolidCube_myBody_myArm
1.File-New-Project,GLUT專案,week10-1_TRT_glutSolidCube_myBody_myArm
2.貼上上周的Week09-2的程式
3.把身體的程式,放到void myBody()函式
4.把手臂的程式,放到void myArm()函式
## week10-2_TRT_glutIdleFunc_rotate
1.File-New-Project,GLUT專案,week10-2_TRT_glutIdleFunc_rotate
2.貼上上周的Week10-1的程式
3.加上float angle=0,加上glRotatef(angle++,0,1),加上glutIdleFunc(display);
##week10-3_TRT_glRotatef_glTranslatef
1.File-New-Project,GLUT專案 week10-3_TRT_glRotatef_glTranslatef
2.貼上week10-2的程式
3.在glRotatef()與myArm()中間,插入一行glTranslatef()移動旋轉中心
沒有留言:
張貼留言