week10
week10-0_sample
1. 安裝 freeglut,將 lib\freeglut.lib 複製成 libglut32.a
2. File-New-Project,GLUT 專案,week10-0_sample
#week10-1_TRT_SolidCube_myBody_myArm
1.新增專案week10-1_TRT_SolidCube_myBody_myArm
2.貼上上週程式
3.用glutSolodCube(0.3) 用兩次 紅色身體 綠色手臂
-身體程式放置 void myBody()函式
-手臂程式放置 void myArm()函式
#week10-2_TRT_glutIdleFunc_rotate
1.新稱專案 week10-2_TRT_glutIdleFunc_rotte
2.貼上 week10-1程式
3.加上三段程式碼
#week10-3_TRT_glRotatef_glTranslatef
1.File-New-Project,GLUT專案,week10-3_TRT_glRotatef_glTranslatef
2.貼上week10-2的程式
3.在glRotatef() 與 mrArm() 中間,插入一行
#week10-4_TRT_glTranslatef_glRotatef_glTranslate
1.File-New-Project,GLUT專案,week10-4_TRT_glTranslatef_glRotatef_glTranslate
2.貼上weel10-3的程式
3.先改成空心方塊
#week10-5_TRT_two_layers
1.File-New-Project,GLUT專案,week10-5_TRT_two_layers
2.貼上week10-4的程式
3.在畫手臂的下一行,再一層 glPushMatrix()......glPopMatrix()
#week10-6_TRT_left_right
1.File-New-Project,GLUT專案,week10-6_TRT_left_right
2.貼上week10-5的程式
#week10-7_TRT_mouse_motion_angle
1.File-New-Project,GLUT專案,week10-7_TRT_mouse_motion_angle
2.貼上week10-6的程式
3.把void display() 裡的 angle++ 都改回 angle
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