2024-04-22 Week10
1. 主題: T-R-T 關節轉動
2. 主題: T-R-T 階層性轉動
3. 小考預告: T-R-T 轉動
故事1: 影片Gifted Hands妙手仁醫(近視、石頭)
故事2: CodeBlocks vs. Visual Studio vs. Visual Studio Code
##week10-0_sample
0.安裝 Freeglut , 改 lib\libfreeglut.a 複製成 libglut32.a
1. File-New-Project, GULT專案, week10-0_sample
##week10-1_TRT_glutSolidCube_myBoby_myAtm
1. File-New-Project, GLUT專案,week10-1_TRT_glutSolidCube_myBody_myArm
2.貼上 上週的week09-2的程式
3.要用glutSolidCube(0.3)用兩次,紅色的身體,綠色的手臂
目標:用方塊,組出今天的程式
- 把身體的程式,放到void myBody()函式裡
- 把身體的程式,放到void myBody()函式裡
##week10-2_TRT_glutIdleFunc_rotate
1.File-New-Project,GLUT專案 week10-2_glutIdleFunc_rotate
2.貼上week10-1的程式
3.加上float angle=0;加上 glRotatef(angle++,0,0,1);再加上glutIdleFunc(display);
##week10-3_TRT_glRotatef_glTranslatef
1.File-New-Project,GLUT專案week10-3_TRT_glRotatef_glTranslatef
2.貼上week10-2的程式
3.在glRotatef()與myArm()中間,插入一行glTranslatef()移動旋轉中心
##week10-4_TRT_glTranslatef_glRotatef_glTranslate
1.File-New-Project, GLUT專案week10-4_TRT_glTranslatef_glRotatef_glTranslate
2.貼上week10-3的程式
##week10-5_TRT_two_layers
1.File-New-Project,GLUT專案 week10-5_two_layer
2. 貼上week10-4 的程式
3.在畫手臂的下一行,再一層glPushMatrix()...glPopMatrix()
##week10-6_TRT_left_right
1.File-New-Project,GLUT專案week10-6_TRT_left_right
2.貼上week10-5的程式
##week10-7_TRT_mouse_rotate_angle











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