glPushMatrix();
glTranslatef(+1,-1,0);
glRotatef(-20,0,0,1);
glTranslatef(+0.5,+1,0);
drawHand();
glPopMatrix();
#week12-1_obj_gundam_hand1_hand2
0.安裝freeglut,把lib\libfreeglut.a複製成libglut32.a
1.OpenCV要裝起來,記得勾add path,不要改目錄重開codeblocks
2.codeblocks setting-compiler加入3個設定:
-Search directories 的compiler要設C:\OpenCV2.1\include
-Search directories的Linker要設C:\OpenCV2.1\lib
-Linker setting 要設cv210 cxcore210 highgui210
再把GitHub上的程式載下來
1.用week11-3改week12-1_obj_gundam_hand1_hand2
2.把.cbp,改檔名
3.用CodeBlocks開啟.cbp
#week12-2_obj_gundam_upper_lower_hand
0.先把week12-1複製,改名
1.改程式碼, 多宣告2顆指標
再把drawmodel()複製兩份,分別叫void drawUpper(){...}和drawLower(){...}
裡面的pmodel都改成upper或lower檔名
利用maya裁切模型,匯出使用obj檔
2.最後改程式碼把drawLower()調好再掛到drawUpper()
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