##week12-2_obj_gundam_upper_lower_hand
0. 先把 week12-1_obj_gundam_hand1_hand2 整個目錄,複製新的目錄,
改目錄名 week12-2_obj_gundam_upper_lower_hand 上手臂、下手臂的意思
1. 把.cbp檔,修改檔名成
##week12-3_obj_gundam_body_upper_lower
0. 把目錄複製 week12-2_obj_gundam_upper_lower_hand 複製成
week12-3_obj_gundam_body_upper_lower
1. 再把裡面的檔名改成week12-3_obj_gundam_body_upper_lower.cbp
2.再把 Title 改成week12-3_obj_gundam_body_upper_lower
3. 再開啟 CodeBlocks 把 week12-3_obj_gundam_body_upper_lower.cbp 開起來
接下來 MAYA 要切出身體囉 body.obj
最後,程式碼再加上
ˋˋˋcpp
GLMmodel * body = NULL;
再把 void drawBody() 複製出來,改用 body.obj 和 body body body
##week12-4_keyboard_angleID_mouse_motion_angle
0.複製
1.改名
2.Title
ˋˋˋcbp
void keyboard
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