2024年4月29日 星期一

阿哲 week11

 #week11


##wee11-0_sample

1.安裝 freeglut,把lib\libfreeglut.a複製成 libglut32.a

2.File-week10_sample


##week11-1_TRT_again

1.file-week11-1_TRT_again

2.把上週的week10-1_TRT_glutSoildCube_myBody_myArm的程式貼上來

3.搭出T-R-T的程式

4.把T-R-T註解到,再從下到上(1) (2) (3)試著逐一解鎖

##week11-2-obj_gundam_again

1.安裝OpenCV 2.1,記得Add PATH,裝在預設目錄 C:\OpenCV2.1

2.重開 CodeBlocks, Setting-Complier,設定Search 

directories 要設2個(include  lib),Linker setting 要設3個

3.利用 git clone https://github.com/james921216/2024graphicsb

把雲端程式拿下來,week09-1 是我們要用的

4.複製到桌面,把

week09-1_obj_gundam_opencv_texture_lighting.cbp改檔名為

week11-2_obj_gundam_opencv_texture_lighting.cbp

5.再用CodeBlocks 開起來。可惜的是,

左邊的專案Title還是舊的。用Project-Properties去改 Title


##Maya裁切模型

1.開Maya ,import剛剛week11-2的Gundam.obj模型

2.裁切、剩下左手,存檔hand1.obj

3.裁切、剩下右手,存檔hand2.obj


##week11-3_obj_gundam_hand1_hand2

1.將專案 11-2_obj_gundam_opencv_texture_lighting複製成

week11-3_obj_gundam_hand1_hand2

2.再把裡面的.cbp 檔名也改成

week11-3_obj_gundam_hand1_hand2.cbp

3複製桌面的 hand1.obj hand1.mtl hand2.obj hand2.ntl 到

week11-3_obj_gundam_hand1_hand2目錄裡

4.CodeBlocks選 file -open 

week11-3_obj_gundam_hand1_hand2.cbp

Properties的Title改成 week11-3_obj_gundam_hand1_hand2

5.修改程式碼void drawmodel()函式要改一下



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