## week11-1_TRT_again
1. File-New-Project, GLUT專案 week11-1_TRT_again
2.把上週的week10-1TRT_glutSolidCube_mtBody_myArm的程式貼上來
(小心中文的問題)
3. 搭出T-R-T程式
4. 搭出 T-R-T 註解掉, 再從下到上(1) (2) (3)試著逐一解鎖
##week11-1_obj_gundam_again
0. 安裝 OpenCV 2.1, 記得 Add PATH, 裝在預設目錄 C:\OpenCV2.1
1. 重開 CodeBlocks, Setting-Compiler, 設定 Search directories 要設兩個(include lib), Liker setting 要設三個
2. 利用 git clone https://github.com/你的帳號/2024garphicsb
把雲端程式拿下來, week09-1 是我們要用的專案,複製過來用
3.複製到桌面後,把
week09-1_obj_gundam_opencv_texture_lighting 改目錄名為
week11-2_obj_gumdam_opencv_texture_lighting
4. 把目錄裡的專案檔,也改檔名
week09-1_obj_gundam_opencv_texture_lighting.cbp 改檔名為
week11-2_obj_gundam_opencv_texture_lighting.cbp
5. 再用 CodeBlocks 開起來。可惜的是左邊的專案Title還是舊的。
請用 Project-Properties 去改Title
##用Maya裁切模式
1.先開Maya, import 剛剛week11-2的Gundam.obj 模型
2.裁切、剩下左手,存檔 hand1.obj (檔案格式是 OBJExporter)
3.裁切、剩下右手,存檔 hand2.obj (檔案格式是 OBJExporter)
##week11-3_obj_gundam_hand1_hand2
1. 要複製專案 把week11-2_obj_gundam_opencv_texture_lighting整個目錄
複製成 week11-3_obj_gundam_hand1_hand2
2. 再把裡面的.cbp 也改檔名為
week11-3_obj_gundam_hand1_hand2.cbp
3. 把 hand1.obj hand1.mtl hand2.obj hand2.mtl 都copy到
week11-3_obj_gundam_hand1_hand2 目錄裡
4. CodeBlocks 選 File-Open, 到
week11-3_obj_gundam_hand1_hand2 目錄裡,開啟
week11-3_obj_gundam_hand1_hand2.cbp 檔案
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