2024年4月29日 星期一

 #week11


##week11-0_sample

0.   安裝freeglut, 把lib\libfreeglut.a複製成libglut32.a

1.File-New-Project, GLUT專案week-0_sample

(要偷打的打光的程式碼)


##week11-1_TRT_again

1. File-New-Project, GLUT專案, week11-1_TRT_again

2. 把上週的week10-1_TRT_glutSolidCube_myBody_myArm的程式貼上來

(小心中文的問題)

3. 搭出T-R-T的程式

4. 把T-R-T註解調, 在從下到上(1) (2) (3)試著逐一解鎖


##week11-1_obj_gundam_again

0.安裝 OpenCV2.1, 記得Add PATH, 裝在預設目錄C:\OpenCV2.1\lib

1.重開CodeBlocks, setting-Compiler, 設定Searc directories要設2個(includ lib), Linker setting要設3個

(等遺下會在示範)

2. 利用git clone https:github.com/你的帳號2024graphicsb把雲端程式拿下來, week09-1是我們要用的專案, 複製過來用

3.放到桌面後, week09-1_obj_gundam_opencv_texture_lighting改目錄名為

                         week11-2_obj_gundam_opencv_texture_lighting

4.把目錄裡的專案檔, 也改檔名

week09-1_obj_gundam_opencv_texture_lighting.cbp

week11-2_obj_gundam_opencv_texture_lighting.cbp

5.再利用CodeBlocks開起來。可惜的是,左邊的專案Title還是舊的。請用Project-Properties去改Title

##用Maya 裁切模型

1. 掀開Maya , inport 剛剛week11-2的Gundam.obj 模型

2. 裁切, 剩下左手, 存檔hand1.obj(檔案格式是OBJExporter)

3. 裁切, 剩下右手, 存檔hand1.obj(檔案格式是OBJExporter)

#week11-3_obj_gundam_havd1_hand2

1.要複製專案把week11-2_obj_gundam_opencv_texture_lighting

整個目錄複製成week11-3_obj_gundam_

2. 


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