##week10-1
1.File - New - Project, GLUT專案
2.貼上上週week09-2
3.要用glutSolidCube(0.3) 用兩次,紅色的身體,綠色的手臂
目標: 用方塊,組出今天的程式
-把身體的程式,放到void myBody()函式
-把手臂的程式,放到void myArm()函式
##week10-2
1.1.File - New - Project, GLUT專案
2.貼上 week10-1 的程式
3.加上 float angle=0; 加上 glRotatef(angle,++, 0, 0, 1);
glutIdleFunc(display);
##week10-3
1.1.File - New - Project, GLUT專案
2. 貼上 week10-2 的程式
3. 在glRotatef() 與 myArm() 中間,插入glTranslatef()移動旋轉中心
##week10-4
1.1.File - New - Project, GLUT專案
2.貼上week10-3
3.再掛到肩上
##week10-5
1.File - New - Project, GLUT專案
2.貼上week10-4程式
3.在畫手臂的下一行,再一層 glPushMatix()...glPopMatrix()
##week10-6
1.File - New - Project, GLUT專案
2.貼上week10-5的程式
##week10-7
1.File - New - Project, GLUT專案
2.貼上week10-6的程式3.用滑鼠操控手臂


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