#week06
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打光
##week06-0_sample_code
```cpp
const GLfloat light_ambient[] = { 0.0f, 0.0f, 0.0f, 1.0f };
const GLfloat light_diffuse[] = { 1.0f, 1.0f, 1.0f, 1.0f };
const GLfloat light_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f };
const GLfloat light_position[] = { 2.0f, 5.0f, 5.0f, 0.0f };
const GLfloat mat_ambient[] = { 0.7f, 0.7f, 0.7f, 1.0f };
const GLfloat mat_diffuse[] = { 0.8f, 0.8f, 0.8f, 1.0f };
const GLfloat mat_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f };
const GLfloat high_shininess[] = { 100.0f };
```cpp ///打光相關函式呼叫2+12行
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LESS);
glEnable(GL_LIGHT0);
glEnable(GL_NORMALIZE);
glEnable(GL_COLOR_MATERIAL);
glEnable(GL_LIGHTING);
glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess);
---------------------------------
##week06-1_lighting
貼上11行glut程式 再貼上方20行
const GLfloat light_diffuse[] = { 0.0f, 1.0f, 0.0f, 1.0f };///改光的色彩
const GLfloat light_position[] = { 2.0f, 5.0f, -5.0f, 0.0f };///光的位置
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##week06-2_lighting_glNormal13f
貼上week06-1_lighting的程式
把茶壺變正方形
加上mouse轉動這個正方形
```cpp
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(angle++,0,1,0);
glScalef(0.8,0.8,0.8);
glBegin(GL_POLYGON);
glNormal3f(0,0,1);
glVertex2f(-1,-1);
glVertex2f(+1,-1);
glVertex2f(+1,+1);
glVertex2f(-1,+1);
glEnd();
glPopMatrix();
glutSwapBuffers();
```
glutIdleFunc(display);
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##week06-3_glm_obj_model
1.#include "glm.h"///加的程式,使用glm的程式碼
2.GLMmodel * pmodel = NULL;///加的程式有顆指標指到模型檔
void drawmodel(void)
{
if (!pmodel) {
pmodel = glmReadOBJ("data/porsche.obj");
if (!pmodel) exit(0);
glmUnitize(pmodel);
glmFacetNormals(pmodel);
glmVertexNormals(pmodel, 90.0);
}
glmDraw(pmodel, GLM_SMOOTH | GLM_MATERIAL);
}
glm.h和 glm.c改檔名glm.cpp放到week06目錄裡
專案 右鍵 新增檔案 glm.cpp加入專案
data資料夾複製到freeglut\bin執行目錄(歷史餘毒)
把glutSolidTeapot(0.3);換成drawmodel();
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