#include <GL/glut.h>
void display()
{
glColor3f(247/255.0,180/255.0,171/255.0);
glutSolidTeapot(0.3);
glColor3f(251/255.0,233/255.0,219/255.0);
glutSolidTeapot(0.2);
glutSwapBuffers();
}
int main(int argc, char*argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week02_glut_color_teapot");
glutDisplayFunc(display);
glutMainLoop();
}
#include <GL/glut.h>
void display()
{
glColor3f(247/255.0,180/255.0,171/255.0);
glutSolidTeapot(0.3);
glColor3f(251/255.0,233/255.0,219/255.0);
glutSolidTeapot(0.2);
glutSwapBuffers();
}
int main(int argc, char*argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week02_glut_color_teapot");
glutDisplayFunc(display);
glutMainLoop();
}
#include <GL/glut.h>
void display()
{
glBegin(GL_POLYGON);
glColor3f(1,1,1);
glVertex2f((30-200)/200.0,-(45-200)/200.0);
glVertex2f((46-200)/200.0,-(102-200)/200.0);
glVertex2f((84-200)/200.0,-(23-200)/200.0);
glEnd();
glutSwapBuffers();
}
int main(int argc, char*argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week02_glut_color_teapot");
glutDisplayFunc(display);
glutMainLoop();
}
#include <GL/glut.h>
#include <math.h>
void display()
{
glBegin(GL_POLYGON);
for(float a=0; a<=3.14*2; a+=0.1){
gVertex2f(cos(a), sin(a) );
}
glEnd();
glutSwapBuffers();
}
int main(int argc, char*argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week02_glut_color_teapot");
glutDisplayFunc(display);
glutMainLoop();


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